Animation
This mod will alter existing animations (or animation effects) for existing characters or add new animations/effects to existing characters. This mod is not for adding new characters who happen to have original animations, which is considered type "Character".
Ninja Shadow Dash
Ninja escape moves now make them disappear. They can travel through characters in this shadow state.
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- 3594 reads
Dashing AI
Makes AI-controlled characters dash instead of running. This levels the playing field so that Konoko cannot easily out-run them.
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- 3796 reads
Widescreen Fixes
Fixes for widescreen resolutions:
1. The camera isn't inside a wall anymore at the beginning of Ch. 2 (Musashi). Bonus fix: No duplicated receptionist's chair when SP1 is loaded.
2. The photographs in Ch. 11's intro (Dream Lab) aren't visible anymore at the edge of the screen.
3. Konoko isn't visible anymore at the edge of the screen in the Ch. 14 (Mtn. Compound) intro before falling from the sky.
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- 5621 reads
Unlock All Moves
Unlocks the attacks that Konoko normally has to learn over the course of the game: Triple-Hit Haymaker, Spinning Sidekick, Willow Kick, Crescent Moon Kick, Devil Spin Kick, Running Lariat, Rising Fury, Twister Kick, and Stepping Disarm.
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- 6739 reads
Custom Character Variants and TRAM fixes
Contains Character Variants ONCVs and Character Variant list ONVL that support custom made characters which use new classes. Is necessary to prevent game from crashing due to missing ONCVs if any of these characters are used.
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- 5188 reads
Dash Blur
Gives dashing a motion blur effect. Helpful in distinguishing a dash from a run.
Warning: This mod may cause a performance drop on lower end systems or when using custom high-detail character models.
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- 4273 reads
Konoko Three-in-One
Adds another konoko-generic with a customized move set combining moves from various characters ... the heavy kick move used is originally done by paradox-01 for Samer's Hayate.
discuss here.
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- 6630 reads
Ninja and Akane Combat Animations
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- 5887 reads
Prone Mode [Revisited]
This mod gives the player (as Konoko or Striker) the ability to crawl, and to zoom in with rifles (sniper scope) while prone.
How to enter prone mode:
Konoko: WALK + RIGHT
Striker: RUN + SLIDE
When idle with a weapon, you can use the punch/kick keys to zoom in/out.
P.S: To zoom in with punch, use the F key not the left mouse click or else the weapon will shoot.
You can give feedback on this thread.
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- 6622 reads
Fixed moves
Fixes some bugs in characters' moves:
+Comguy's crouch punch
+Comguy's run backward punch
It is very hard to hit an enemy by those moves. (fixed)
+Elite's crouch kick forward
+Elite's run left kick
+Elite's run right kick
+Konoko's getup backward kick
+Konoko's run left punch
+Striker's crouch punch forward
+Striker's run left kick
It is quite hard to hit an enemy by those moves (fixed)
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- 5721 reads