Windows
Sometimes a mod is meant only for Windows systems, perhaps due to the slightly different scripting abilities and engine limits in Oni for Windows. Even if a mod can work on the Mac too, if there's a separate version of the mod produced for Windows, you can upload it under this Platform. You may assume for any Windows-only mod that the user has installed the Daodan DLL and thus has the extensions to Oni which are documented on the wiki.
HQ Intro Movie (Windows)
Converted from the PS2 version of Oni, this is the highest-quality version of intro available. Frame rate is 30fps (instead of 15fps in original Windows Oni intro) and quality is somewhat higher.
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Konoko Payne
Konoko Payne is a demo of a pseudo-sequel to Oni by Pierre Terdiman, used as a demonstration of his Flexine gaming engine. Begun around 2002, it was a long-term project, with its last update in 2010. Konoko Payne went a long way in recreating the look and feel of Oni, with some design tweaks of Pierre's.
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- 7963 reads
OniBrowser
OniBrowser allows you to view Oni data files.
Some keyboard shortcuts:
Level view
B - show grids
D - show doors - broken
T - show textures
O - show octtree
F - show furniture
P - show ghosts
N - show collision
I - show invisible
L - show vertex colors
F5 - show flags
F6 - show sounds
F7 - show trigger volumes
F8 - show current BNV
In the Tools\Options set the path to GameDataFolder
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Vago GUI (Win)
Description:
A user interface application to use OniSplit in Windows / Mac OS. It also allows creating AEI2 packages and converting sounds easily with wizards.
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- 8176 reads
Daodan DLL (AE version)
This package is meant to be installed automatically by the Anniversary Edition. If you are reading this description directly while browsing the Depot and want to install the Daodan DLL without installing the AE, see http://mods.oni2.net/node/438 for an easier-to-use and more complete collection of files.
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Oni game app (Windows)
The Oni game application for Windows; note that this will not run on modern Windows machines without the Daodan DLL (http://mods.oni2.net/node/233). This version of the app does not require the Oni CD-ROM in the drive in order to run.
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- 12049 reads
animation help
Place the oni_modding folder into the edition's GameDataFolder.
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The second zip pack is another attempt. It's smaller and hence easier to use.
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- 4641 reads
Kojiro Editor
- Kojiro Editor 1.0 -
Description
The aim of Kojiro (Editor) is to make the XML editing process easier, faster and more efficient. Kojiro's workflow is simple: load a XML or ONI file (wich is converted automatically to XML), travel through the nodes using the list on the left and the right-click menu (or buttons at the top), edit the desired nodes' names, values and attributes, optionally add and remove nodes, and save the file as a XML or ONI. When editing large files or comparing some files' nodes, it is also very useful.
Known Bugs and Issues
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- 4692 reads
Oni Trainer
A little Trainer for ONI.
Now including the sources.
Written by: Alloc
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- 7695 reads
Bot Editor
It's a bot editor. It can simplify the editing of BINACJBOCharacter.oni/.xml
I simple looking almost-user-friendly GUI.
Discuss - Here
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- 4843 reads